Real-time localization in Gaussian splat scenes and SfM models
Developed a Python library that enables real-time localization in pre-made Gaussian splat scenes and Structure from Motion (SfM) models.
Optimized the PyTorch pipeline by pre-loading models and optimizing structure for smaller-scale scenes, significantly reducing localization time.
Converted open-source Gaussian splatting software to be Windows-compatible using CUDA and COLMAP documentation.